Scroll down to see the 3D Models
3D Modelling Showreel
A selection of 3D Modelling created in Autodesk Maya, with Photoshop & Substance 3D Painter Textures.
3D Models
Fish House
Model based on an illustration.
modeled in Maya, textured in Photoshop.
Poison
Model inspired by an illustration.
Modeled in Maya, textured in Photoshop.
Player-Owl
Model created for a Unity videogame.
Modeled in Maya, textured in Substance 3D.
Magic Box
Model created to experiment with Substance 3D Painter.
Workflow
For all my models, I start by building the block-out meshes, keeping the shapes clean and low-poly, often using reference images found online.
I then move on to refining the model by adding details and developing the forms further.
Finally, I create the textures — simpler ones directly in Maya or Photoshop, and more complex ones in Substance 3D Painter.
Finally, I create the textures — simpler ones directly in Maya or Photoshop, and more complex ones in Substance 3D Painter.