Isabel Zorzi

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A selection of 3D animations showcasing character motion, created in Autodesk Maya.

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Contents

Judy – Expressive Character

Facial expression exercise from a tutorial. Model and rig by François Boquet.

Judy – Walking Cycle

Walking cycle with a small stumble at the end. Model and rig by François Boquet.

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Workflow

rig Screenshot
keyframe Screenshot
For both animations, I followed online tutorials and applied the same workflow. I started by creating the key poses, setting individual keyframes in step mode. Then I moved on to the secondary poses, gradually adding in-between frames.
Finally, I refined the motion by adjusting the curves in the graph editor, ensuring smooth and natural animation.