Isabel Zorzi
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A selection of 3D animations showcasing character motion, created in Autodesk Maya.
Contents
Judy – Expressive Character
Facial expression exercise from a tutorial. Model and rig by François Boquet.
Judy – Walking Cycle
Walking cycle with a small stumble at the end. Model and rig by François Boquet.
Workflow
For both animations, I followed online tutorials and applied the same workflow. I started by creating the key poses, setting individual keyframes in step mode. Then I moved on to the secondary poses, gradually adding in-between frames.
Finally, I refined the motion by adjusting the curves in the graph editor, ensuring smooth and natural animation.
Finally, I refined the motion by adjusting the curves in the graph editor, ensuring smooth and natural animation.